Sunday, 10 January 2010

Le Dossier

The Brief

This unit focuses on the development of students’ skills in environmental computer visualisation. Students begin to exploit the possibilities of animation within an environment to create a virtual setting to support dynamic character interaction.

Working in teams to simulate conventional animation industry workflow, students are introduced to the visualisation and creation of an environment in 3D using modelling, texturing and lighting techniques. They learn how to create and populate this environment with contextually appropriate assets, in a consistently defined and implemented visual aesthetic that is derived from their drawing and research into environments both actual and virtual.

The Unit aims:

  • To introduce industrial, team based, animation workflows;
  • To develop personal reflection upon individual contribution to group endeavour;
  • To develop UV mapping and texturing skills;
  • To develop the ability to generate considered and analytical visual responses to research.

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